If you think of what a NASA employee would find exciting, your mind likely goes to shuttle launches and discovering new planets. As it turns out, having your work featured in a Civilization game ...
Remember how, since the switch to only allowing one unit per tile in Civ 5, mustering an army required you to line up an unwieldy battalion that would inevitably become chokepointed by its own mass?
Civilization games always grab me right from the first turn because of the potential they hold. I can have strategies for my campaign in mind, but I have to dynamically react and reshape my plans ...
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