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Leap Motion's Interaction Engine aims to cut out physics inconsistencies when players pick up objects in a virtual world.
According to the folks at Leap Motion, the Unity Core Assets are built to use the native VR plugin in Unity 5.3 – but that's not going to help you much with the Vive because the Vive is not ...
The Interaction Engine is an add-on for the larger Unity game engine, which supports just about any VR headset. It modifies the default physics rules to create more natural interactions with ...
Leap Motion The engine interacts with the Unity game engine and defines a new set of rules for when a hand is inside an object.
Leap Motion has announced it’s to early access to the beta of its Interaction Engine, a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free ...
Leap Motion's Interaction Engine has now made it possible to seamlessly grasp, pick up and throw digital objects. The Interaction Engine is currently on early beta access.
When Leap Motion first announced their open-source AR headset, we examined the intruiguing specifications and the design has since been published to GitHub.
With OSVR, Leap Motion will be an attachable faceplate, offered as a separately purchased accessory or in a bundle with the Hacker Dev Kit VR headset this June.
Oculus and Leap Motion started supporting each other’s software last year, making it easier for developers to make exactly this kind of software.
For several years now, Leap Motion has been working on bringing hand gestures to virtual reality. And it makes sense; using your hands to move digital objects is way more natural than fiddling ...
It isn’t uncommon to see a robot hand-controlled with a glove to mimic a user’s motion. [All Parts Combined] has a different method. Using a Leap Motion controller, he can record hand motions ...
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