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With that said, Square Enix seemed to have been keen on developing more games in the series or expanding it. The team was working on a new spin-off game called Just Cause Mobile.It was due out in ...
Just Cause is arguably the prototypical destruction game series. It’s a sandbox in which “chaos” is an actual, quantifiable value, accrued by protagonist and professional revolutionary Rico ...
Medici is the real star of Just Cause 3. 400 square miles of pristine Mediterranean countryside, entirely open to players after the first 15 minutes of gameplay, without restriction or heavy ...
Just Cause 4 isn't a really bad game, it just has a lot of shortcomings and issues that hold it back from being something more than average at best. DISCLAIMER: A review copy was provided by the ...
“Just Cause 4” is meant to be taken in at 50,000 feet. The fourth iteration of the zany, explosion-happy sandbox series looks and feels very appealing when you’re soaring over the jungle ...
Thankfully, then, Just Cause 4 saves quite regularly, but you don’t have a lot of control over it. As far as we can tell, there is no manual save option in the game.
Just Cause 3 - Tokyo Game Show 2015 Trailer. Check out the Tokyo Game Show 2015 trailer for Just Cause 3. Sep 15, 2015 12:47am. 39 ...
The Just Cause series debuted in 2006 and saw sequels release in 2010, 2015, and 2018. The franchise was created by Avalanche Studios, which hasn't released a game since 2019's Rage 2.
Just Cause 2, on the other hand, retains a similar kind of mechanic, but expands it out into a much broader role in the game. Just Cause 2, you see, is all about Chaos.
Just Cause 5 or, at least, a new game in the Just Cause franchise is now confirmed by Square Enix - Rico 'Bending' Rodriguez is coming back, baby ...
'Just Cause 4' gets in its own way with extraneous menu-based systems, a wild camera and controls, and inexplicable game crashes. It's a disappointment.
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Just Cause creator's new studio announces 'incredibly difficult' layoffs while still working on its first gameChristofer Sundberg spent more than a decade with Avalanche before founding Liquid Swords, working on the Just Cause games as well as 2015's underrated Mad Max tie-in.
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